Archive for the 'Adobe' Category

FMX Conference – day 3

I’m at the FMX Conference in Stuttgart right now. Arrived today on day 3 of a 4-day conference. I was just in time to get to Greg Rewis’ Session about Flash Video.

It was a basic session on how to import and use video in flash cs3. Greg imported video directly in flash, encoding it to flv. Then he demonstrated some of the new components: the FLVPlayback AS3 version and a subtitle component. I found the subtitle thing quite interesting: it allows you to show subtitles from cuepoints in your flash video during the playback. Cuepoints can be defined inside the FLV or – and this I liked particulary – from an XML export out of premiere or aftereffects. So cuepoint info (time & subtitle) is in an XML format and can be linked to the video through standard components. Nice.

Greg will be at multi-mania aswell, talking about CS3 in general.

Apollo Custom Chromes

I’ve been playing around with the Apollo public alpha for a few hours now. One thing I was looking for, was creating those cool custom chromed applications, so you aren’t stuck to those rectangular windows.

Tout court, this is how I did it:

  1. Create your Apollo application :-)
  2. Adjust your application xml, so it has systemChrome=”none” and transparent=”true”
  3. Add some style to your application mxml:

ApolloApplication
{
background-color:”";
background-image:”";
padding: 0px;
show-flex-chrome:”";
}
And magic: The application borders are gone!

One small step for man…

apollo_icon_128The first public alpha of Apollo has launched!

Apollo is the code name for a cross-operating system runtime that allows you to leverage your existing web development skills (Flash, Flex, HTML, JavaScript, Ajax) to build and deploy rich Internet applications (RIAs) to the desktop.

I already experimented a bit with converting Flex Apps to Apollo standalone applications, and it rocks!

Get Apollo on Adobe Labs…

Flex Builder 2.01

How great is this? I bought a mac a few days ago, and today Adobe releases Flex Builder 2.01, including a Mac version! Downloading it right now… Ted Patrick has posted an overview of the changes in this release