electron

A collection of 5 post

Azure Kinect Library for Node and Electron

A couple of weeks ago, my Kinect for Azure arrived (thank you Lisa Jamhoury to shipping me one!). And: oh my god, it is so tiny, compared to the Kinect 2! The size does seem to come with a prize: you need a beefy computer + GPU in order to get decent skeletron tracking performance. The reason behind…

Detecting and Killing Processes in Node or Electron

When building a Kiosk application, you might want to check which processes are running on the system. This way you can try killing unauthorized processes or show a warning when an unauthorized process is launched. The nodejs xps package library offers a cross-platform to do most of the work. To make…

Phaser and Arduino game for Ketnet

I had the pleasure to work on another fun project for Ketnet. They’re launching a tv show around gaming, with famous comedian William Boeva as it’s host. During the show, they wanted kids to play a simple game against Boeva. The kids would play using a giant controller, and have to collaborate…

Building Bridges at FITC Amsterdam 2016

After my work on the Kinect2 library for nodejs and electron, I started working on a new conference presentation, which I gave at FITC Amsterdam earlier this month. This time, I focussed on building bridges between platforms, covering early experiments with Flash, up to C++ and Nodejs native code…

Kinect game for live television

That’s a first: my code being used on live tv! A couple of months ago, I was contacted by Joachim from Ketnet. They were building a new studio for their kid’s shows, and were looking for an interactive Kinect experience. I did some experiments with Kinect and Flash in the past. But as Flash is kind…

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