Flash

A collection of 13 post

websocket version 8 support in AIR Server

It’s been a while since my last update on AIRServer – an actionscript library which enables you to set up a socket server in Adobe AIR, which listens to multiple socket inputs (native AMF sockets, websockets and P2P input). Some of my students noticed the websockets didn’t work in the latest…

Source code for airserver space game

Sorry for neglecting this follow-up post, but here it is: the source code for the airserver space game from my previous post. When the game is running, you can control it through websockets aswel, using the HTML5 Client in the repository. Deploy the client on a websurfer, and access it with an…

AIRServer example: multi-user smartphone controlled game

I wrote this game on top of my AIRServer library, as part of some multi-user explorations with the flash platform. The graphics were created by my HOWEST colleague Jynse Cremers :-) Users can join a 30-second spacegame. Each user controls a spaceship with their smartphone. The game itself was built…

as3osceleton: Using Kinect as a multitouch device in adobe AIR

After buying an XBox with a kinect sensor, noticing that there is no way to attach it to your computer when you buy the bundle, and buying a standalone kinect sensor afterwards, I looked into getting the kinect data into my flash / AIR applications. There are a few methods around: AS3Kinect: http…

Flash – HTML5 Drag and drop integration

After seeing Mario Klingemann’s HTML5 drag and drop demo, I wanted to write a library around it and make it a little more cross-browser. Register the necessary event listeners to the class and react to events such as dragging a file / element over your swf, dropping data or dropping a file on the…

Webcam Difference Keying

Some of my students are working on a project where they need a photo-booth-like keying application (take snapshot with somebody out of the picture, then step back in the picture and the background disappears). I’ve been experimenting with pixelbender the last week, and created some classes that do…

Actionscript 3.0 Gradients and Curves code generator

Now and then, I have to use the drawing API to draw a gradient, or a bezier curve. Every time, I have to dig through the help, to check the meaning of the different parameters, and where they belong in the function call. To make this more easy, I created a little code generator for gradients, and…

flash remoting with SWX and CakePHP

So, you want to learn how to create a sexy blog in flash, creating posts, comments, database storage, …? Are you afraid of spending hours writing complex queries, parsing XML data or writing loads of php files? Don’t be, and see the power of cakephp and SWX combined. CakePHP being a rapid…

CakeSWXPHP updated to SWX version 1.01

Aral Balkan released SWX version 1.0 a few weeks ago. I finally found the time to incorporate the changes into CakeSWXPHP! The changes include the swxAssembler class (instead of the old swfCompiler) and the rebranded service explorer. Go to the cakeswxphp page for the latest downloads!

CakeSWXPHP updated to SWX beta 1.3

I took some time updating my cakeswxphp package to the SWX beta 1.3. One of the new features is the new service explorer from SWX. You can test your cake gateway, pointing your browser to the /explorer/ directory, gateway location being: cake_amf_gateway.php Go to the cakeswxphp page for the latest…

call cakephp through swx / amf

As some of you might know, I’m a great fan of the cakephp framework. It is a rapid application framework for php. Cakephp already had a subproject called cakeamfphp. Looking at the code from cakeamfphp, I was able to get SWX running and call the cake controllers as remoting services. Go to the…

Popforge open source

Hooray! Popforge, an ActionScript 3 code library by André Michelle and Joe Elbert is nog open source! I was especially interested in the audio classes, that enable you to generate audio at runtime in AS3. You can check out the library at the google code page.

FMX Conference – day 3

I’m at the FMX Conference in Stuttgart right now. Arrived today on day 3 of a 4-day conference. I was just in time to get to Greg Rewis’ Session about Flash Video. It was a basic session on how to import and use video in flash cs3. Greg imported video directly in flash, encoding it to flv. Then he…

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