AIRServer example: multi-user smartphone controlled game
I wrote this game on top of my AIRServer library, as part of some multi-user explorations with the flash platform. The graphics were created by my HOWEST colleague Jynse Cremers :-)
Users can join a 30-second spacegame. Each user controls a spaceship with their smartphone. The game itself was built with Adobe AIR and the AIRServer actionscript library. To join the game users can choose between a native application built with Adobe AIR, or an html5/js websockets client in their browser.
I’ll release the source files after some cleaning up, so you can play around with it aswell!
Update: find the source files in the follow-up post!