OpenCV AIR Native Extension

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In preparation of my FITC session last month, I wrote a native extension to integrate OpenCV in your AIR applications. What it does is use OpenCV in a multithreaded extension, to execute HAAR cascades against a bitmap you provide from ActionScript. This bitmap could be a snapshot of your webcam image, but could also be data from other sources (e.g. kinect camera snapshot?).

I had quite a hard time to get OpenCV compiling & integrating it on my device, and I don’t know if it’ll work on other people’s computers. It only works on OSX, my system was OSX 10.7 (Lion). After a lot of trying, I managed to compile opencv as static libraries, and could integrate them in a native extension package.

The extension ID is be.aboutme.nativeExtensions.opencv.OpenCV. It’s event based, and will execute the heavy haar detection code in a seperate thread, so your actionscript project doesn’t lock up. First of all, you’ll create an instance of the extension, add a detection listener and load a haar cascade xml file:

openCV = new OpenCV();
openCV.addEventListener(DetectionEvent.DETECTION_UPDATE, detectionUpdateHandler);

You will also need to send bitmap data to the extension. In this example, I’m sending a bitmap snapshot of the webcam image to the extension, using the updateImage method. You can also set minimum & maximum sizes for the detection area’s, so area’s smaller then the mnimum size of larger then the maximum size are ignored. I recommend supplying a minimum size for the detection (for example: face must be at least 40×40 pixels), as this will improve performance of the application:

openCV.updateImage(bmpData, minSize, maxSize);

In the event handler, you’ll get the detected area’s with the event object that is provided:

protected function detectionUpdateHandler(event:DetectionEvent):void
    for each(var r:Rectangle in event.rectangles)
        //draw rectangles here

I’ve commited everything (native, as3 code & demo) to a github repo (https://github.com/wouterverweirder/AIR-OpenCV-Extension)

Again, it’s a mac-only extension, and will need more testing if my opencv compile will run on other mac’s :-)